2a04514ccd
git-svn-id: file:///tmp/svn/trunk/jhack@3137 e5242d76-9126-0410-bb86-e0b726a7b37f
406 lines
22 KiB
Plaintext
406 lines
22 KiB
Plaintext
NEXT VERSION (after v0.5.15)
|
|
|
|
v0.5.15:
|
|
# Door Editor: Added ability to create new and remove existing destinations
|
|
# Door Editor: BUGFIX: Will not nullify any destination data written past
|
|
0xf284f on the initial write
|
|
# Swirl Editor: BUGFIX: Fixed saving error (thanks EBisumaru)
|
|
# Event-Based Map Changes Editor: Added shortcut to delete all entries
|
|
# Map Editor: BUGFIX: Fixed issue with copying sectors
|
|
# Map Editor, TPT Editor: BUGFIX: Right-facing sprites do not face left
|
|
# Enemy Editor: BUGFIX: Does not give "search not found" error when
|
|
switching between some enemies (thanks furrykef)
|
|
|
|
v0.5.14:
|
|
# Event-Based Map Changes Editor: Can write changes data to the expanded area (thanks HyperBound, Michael1)
|
|
# Battle Entry Editor: Improved, less confusing GUI
|
|
# Battle Entry Editor: BUGFIX: Does not break if user deletes and enemy then saves (thanks The_Kirby)
|
|
# BUGFIX: PK Hack can create valid empty preferences file (thanks Erik500002 et al.)
|
|
# BUGFIX: Data in the first expanded MB is now nullified correctly
|
|
# Map Editor: BUGFIX: Will not fill up your expanded area with door data
|
|
# Changed all instances of "anyoneeb.ath.cx" to "anyoneeb.net"
|
|
# Added Battle Swirl Editor
|
|
|
|
v0.5.13:
|
|
# Map Editor: BUGFIX: Local tileset data is saved correctly (thanks SilverFang)
|
|
# BUGFIX: decomp returns the right length for compressed data that goes
|
|
past the end of the ROM (thanks Spooky Mook)
|
|
# Tile Editor: BUGFIX: import/export of arrangements worked incorrectly
|
|
since v0.5.12
|
|
# Enemy Placement Groups Editor: BUGFIX: Fixed bug with saving
|
|
# Door Entry/Destination Editor: Improvement in GUI
|
|
# Map Editor: BUGFIX: Scrolling during seeking fixed
|
|
# Map Editor: BUGFIX: Tileset/palette link fixed
|
|
# Map Editor: Added shortcuts to clear doors and enemies under "Tools"
|
|
|
|
v0.5.12.2:
|
|
# Map Editor: Dragging aligned with user's cursor
|
|
# Map Editor: BUGFIX: Manual coordinate entry works
|
|
# Map Editor: Added "Undo" button for tile changes
|
|
# Text Editor: BUGFIX: Will not read text across bank boundaries.
|
|
(EB will wrap around to the start of the bank.)
|
|
|
|
v0.5.12.1:
|
|
# BUGFIX: Fix RomMem.createIPS(). Buggy section only used in v0.5.12.
|
|
# Switched original ROM back to memory instead of file IO for speed reasons.
|
|
|
|
v0.5.12:
|
|
# PSI Damage Editor: BUGFIX: writes properly
|
|
# Fixed effects list: Offense up, Defense down, Hypnosis, Magnet,
|
|
Paralysis, Brainshock have Alpha and Omega forms, not Alpha and Beta
|
|
# Logo Screen Editor v0.2: Added image import.
|
|
# Town Map Editor v0.2: Added image import.
|
|
# Text Editor: corrections to code list and raw text listing (thanks Goplat)
|
|
# Pointer Editor v0.3: More user friendly error messages
|
|
# Graphics editors now have a no diagonals fill mode option (suggested by Radiation)
|
|
# Eyedropper tool works properly when a palette contains identical colors
|
|
# AbstractRom: BUGFIX: compare() works correctly for int[]'s
|
|
# TileEditor v0.8: BUGFIX: Tile properties incorrectly reporting not enough space
|
|
# TileEditor v0.8: More efficient storage for tile properties
|
|
# Sprite Editor: BUGFIX: Image import selects colors properly when
|
|
palette 4 is selected
|
|
# Level-Up Experience Editor v0.3: Added import/export as .csv
|
|
# BUGFIX: extension appended in save dialog after user-entered extension
|
|
in caps (thanks EBrent)
|
|
# BUGFIX: Tile Selector stretched 8x8 tiles to 17x17 instead of 16x16 (thanks n42)
|
|
# Some reworking done so classes do not care how they were loaded -
|
|
to be used in the future to support by-module updates of PK Hack
|
|
# Hex Editor: BUGFIX: Checks that searches are entered correctly
|
|
# BUGFIX: RomFileIO now properly implements readByteSeek(); effects unknown (none?)
|
|
# Text Editor: BUGFIX: Goto works for the start of the raw text area (thanks JeffMan)
|
|
# BUGFIX: decomp() will not attempt read past the end of the ROM
|
|
(thanks Spooky Mook and MrTenda)
|
|
# BUGFIX: RomMem does not react as badly to attempted reads past the end of the ROM
|
|
(related to above BUGFIX)
|
|
# Added Title Screen Editor without import/export or letter position editing
|
|
# IPS Patch Maker v0.7: Offers to use the same original ROM used for backups
|
|
# The original ROM used for backups is now loaded as file IO instead of
|
|
into memory. This will save memory, but may cause certain operations
|
|
to run slower.
|
|
|
|
v0.5.11:
|
|
# Flyover Editor v0.2: BUGFIX: 6MB ROM problem
|
|
# Flyover Editor v0.2: BUGFIX: Text areas scroll when text is too long
|
|
# Flyover Editor v0.2: Now uses Text Editor's text parsing
|
|
# Condiment Editor: BUGFIX: Actually opens.
|
|
# Enemy Editor: Corrected weakness for damage PSI to max at 100%, not 200% (thanks Radiation)
|
|
# Gas Station Editor: BUGFIX: palettes can be changed separately after image load (thanks BlueStone)
|
|
# BUGFIX: writeToFree will not overwrite other data or write outside of ROM because of
|
|
unexpected size of data because of FF shielding (thanks BlueStone)
|
|
# Ctrl-click can be used instead of right-click on palettes to change colors (thanks Weldar)
|
|
|
|
v0.5.10:
|
|
# Item Editor: BUGFIX: Workaround for bug where extra power would get set to the item number.
|
|
# ROM File IO: BUGFIX: array reading can no longer return null; caused problems with decomp
|
|
# Text Editor: BUGFIX: Special characters (including line breaks) are converted to spaces before
|
|
attempting to save
|
|
# Enemy Editor: "IQ" changed to "Luck" (thanks Radiation)
|
|
# Misc. Crap Editor: BUGFIX: Text field's maximum length increased to 5
|
|
# Map Editor: BUGFIX: Dragging sprites, doors, and hotspots is fixed
|
|
# Door Entry/Destination Editor: Comboboxes for entry and destination selection instead of
|
|
text boxes
|
|
# Added Text Editor (for Wheel of Fortune for the NES)
|
|
# Sprite Editor v0.10: BUGFIX: h-flip flag handled correctly
|
|
# Sprite Editor v0.10: BUGFIX: Export sprite now always exports what you see
|
|
# Sprite Editor v0.10: will import images with off-palette colors to closest colors
|
|
# Battle Sprite Editor v0.2: will import images with off-palette colors to closest colors
|
|
by current palette
|
|
# Battle Sprite Editor v0.2: BUGFIX: Import image sizes are checked.
|
|
# Condiment Editor: BUGFIX: There are 44, not 45, entries in the table.
|
|
# EbHackModule: decomp() always returns the number of bytes read to allow for partial decomp;
|
|
libcomp major version must now be 3 (not 2) for native decomp to be used
|
|
# "Partial decomp" now attempted by the following editors when they encountered corrupted
|
|
compressed data: Tile Editor, Battle Sprite Editor, Town Map Editor
|
|
# Reset Button v0.6: Allows loading of ROMs other than EarthBound
|
|
# SPT Editor v0.6: Can allocate an area for new sprites. Useful for making sprites bigger.
|
|
# Item Editor/others: BUGFIX: Item combo boxes always show the right item name (thanks Radiation)
|
|
# Reverting only results in as big a ROM as needed.
|
|
|
|
v0.5.9:
|
|
# Enemy Placement Groups Editor: Made ctrl-click have the opposite effect on meters
|
|
# Map Editor: Added enemy previewing using sprites and options to enable it and colors
|
|
# Map Editor: BUGFIX: Enabling the showing of map changes and using Enemy Mode works
|
|
# Editors with Map Previews: BUGFIX: Error is not produced when preview is shown
|
|
# Tile Editor: BUGFIX: Changing tile selector grid lines preference correctly redraws
|
|
multi-clipboard (thanks BlueAntoid)
|
|
# Gas Station Editor: BUGFIX: Tile selector shows last 20 tiles.
|
|
# Map Editor: BUGFIX: Shift-clicking on tile palette in Enemy Mode doesn't open Tile Editor
|
|
# Map Editor: BUGFIX: Cannot select 0xcb in tile palette in Enemy Mode
|
|
# Music/Flags Correlations Editor: BUGFIX: Event flag fields allow for hex number entry
|
|
# Music/Flags Correlations Editor: BUGFIX: Writes pointer table correctly
|
|
|
|
v0.5.8:
|
|
# PSI Editor: Row selector changed to text field so any row may be chosen
|
|
# AutoSearchBox: Exact find option added, applied to Item and PSI Editors
|
|
# Item Editor: See above
|
|
# PSI Editor: See above above
|
|
# LevelUpEditor: Dump button added
|
|
# Added Enemy Placement Groups Editor
|
|
# Map Editor: Added "Enemy Edit" mode
|
|
# Map Editor: BUGFIX: Sprites save correctly
|
|
# Event Music Editor: BUGFIX: Changing of default music works
|
|
|
|
v0.5.7:
|
|
# Map Editor: BUGFIX: Sprite positions are not slightly off
|
|
# Map Editor: BUGFIX: Tileset names are correct
|
|
# Map Editor: Added copy/paste sector feature
|
|
# Map Editor: Uses map data pointer table
|
|
# Editors with Map Previews: BUGFIX: Clicking on preview doesn't cause an error
|
|
# Event-Based Map Changes Editor: BUGFIX: Non-numerical input is ignored when deleting tile changes
|
|
(except for "all" or "none")
|
|
# Battle Entry Editor: Added game order view like Enemy Editor
|
|
# Made some spelling corrections in sptNames.txt (thanks NLA)
|
|
# Photo Editor: BUGFIX: Only shows normal sprite entries that will actually appear in photo
|
|
(if the TPT entry's event flag is 0)
|
|
# HexEditor: BUGFIX: Works no matter what the default charset is set to.
|
|
# Item Editor: BUGFIX: Values containing 0's or 9's work.
|
|
# Map Sector Properties Editor: BUGFIX: Saving works correctly
|
|
# Map Sector Properties Editor: Added map preview of sector
|
|
# Music/Flags Correlations Editor: BUGFIX: Fixed saving issue
|
|
|
|
v0.5.6.1:
|
|
# AbstractRom: BUGFIX: Forced ROM types to not be "".
|
|
# AbstractRom: BUGFIX: Errors in the load ROM dialog are caught and shown in a dialog box
|
|
as well as the normal console.
|
|
# Attempted to fix bug where PK Hack would sometimes immediately error and die.
|
|
As a result, the GUI and error console flash open and closed when PK Hack starts.
|
|
# HexEditor: BUGFIX: Works correctly when another ROM is loaded
|
|
# Clarified a few dialogs and fixed some typos
|
|
# Item Editor: BUGFIX: The type combobox only allows the entry of numbers.
|
|
# AutoSearchBox: BUGFIX: Correctly compares to null (this bug caused problems in the item editor)
|
|
|
|
v0.5.6:
|
|
# Enemy Editor v0.6: Added game order view like PK Hack v0.2. ROM-specific enemyGameOrder.txt
|
|
files may be used.
|
|
# Tile Editor v0.7: Added Multi-Clipboard for minitiles (suggested by NeSs79)
|
|
# Added error messages for missing emptyPrefs.xml and preferences.dtd files.
|
|
# Town Map Editor: BUGFIX: Fixed bug in import.
|
|
# Text Editor: BUGFIX: toggling codes only does not change modified status (bug reported by GuyInSummers)
|
|
# Pointer Editor v0.2: pointers may be entered as regular (0x) or SNES ($)
|
|
# Pointer Editor v0.2: BUGFIX: Only hex numbers may be typed
|
|
# Gas Station Editor: BUGFIX: various image import related fixes
|
|
# Hotspot Editor: BUGFIX: All required data is loaded when editor is opened
|
|
# Teleport Destination Editor: BUGFIX: Seeking behaves properly
|
|
# Map Editor: BUGFIX: After saving, doesn't explode
|
|
# Door Editor: BUGFIX: Prevents accessing door entries in out-of-range areas
|
|
# Map Sector Properties Editor: BUGFIX: Prevents accessing sector properties in out-of-range sectors
|
|
|
|
v0.5.5.2:
|
|
# Updated codelist.txt (thanks EBPlayer1028)
|
|
# Added image import to gas station editor.
|
|
# Map Editor: Map Editor-related data is not loaded when the ROM is loaded
|
|
# Map Editor: Added Error menu and sprite/door error dialogs (no longer displayed in console)
|
|
# Door Editor: Added link for text pointer to the Text Editor
|
|
# Photo Editor: BUGFIX: Preview's palette changes when palette selection changes
|
|
# Teleport Editor: Added "Go To" button
|
|
# Teleport Table Editor: Added "Go To" button
|
|
|
|
v0.5.5.1:
|
|
# Added "Hide Error Dialog" option
|
|
# Map Editor: Re-added sprite caching
|
|
# Map Editor: Added limit on sprite entries per sector (30)
|
|
# Map Editor: BUGFIX: Vertical door dragging fixed
|
|
# Door Editor: BUGFIX: Switching destinations doesn't break stuff
|
|
# Event-Based Map Changes Editor: BUGFIX: Flag field updates when switching flag groups
|
|
# Added description for window 0x32 (Windows Flavor Chooser)
|
|
|
|
v0.5.5:
|
|
# Added auxillary windows and type AutoSearchBox to Item Editor
|
|
# Added Battle Entry Editor
|
|
# Added Map Sector Properties Editor
|
|
# Map Editor: Added link to Map Sector Properties Editor
|
|
# Map Editor: Added "Find Sprite with TPT Entry" feature
|
|
# Map Editor: BUGFIX: Door entries are written contiguously in Expanded Area
|
|
|
|
v0.5.4.1:
|
|
# Misc. Crap Editor: BUGFIX: Reads miscData.txt correctly
|
|
# Photo Editor: BUGFIX: Last photo accessible by GUI
|
|
|
|
v0.5.4:
|
|
# Added Misc. Crap Editor
|
|
# Item Editor: labels updated
|
|
# Action Editor: BUGFIX: null asm effect bug fixed
|
|
# Sound effect listing fixed up
|
|
# Added Event-Based Map Changes Editor
|
|
# Map Editor: BUGFIX: fixed dragging between sectors issue with sprites and doors
|
|
# Map Editor: added links to other editors at the top
|
|
# Map Editor: added event-based map changes viewing option
|
|
# Music/Flags Correlations Editor: BUGFIX: you can add correlations even if there are none
|
|
# Map Editor: BUGFIX: can recover from and fix bad sprite entries
|
|
|
|
v0.5.3:
|
|
# A few SPT names additions from JeffMan
|
|
# SPT Editor: BUGFIX: horizontally flipped sprites are shown correctly (address bit 1 set)
|
|
# BUGFIX: Door Editor: Special properties of destinationless doors write correctly
|
|
# Map Editor: can jump to destinations
|
|
# Door Editor: can edit special properties of destinationless doors
|
|
# Photo Editor: BUGFIX: now displays flags/palettes in their fields correctly
|
|
# BUGFIX: 6MB expansion now changes byte to trigger SNES9x's ToP workaround,
|
|
so 6MB ROMs work in SNES9x now.
|
|
# Map Editor and Photo Editor have better dragging
|
|
# Door Editor: BUGFIX: Doesn't mess up while changing types
|
|
# Added Hotspot Editor
|
|
# Map Editor: Added hotspot editing mode
|
|
# Photo Editor: Photo palettes are editable/viewable
|
|
|
|
v0.5.2:
|
|
# BUGFIX: FindFreeRange now only finds ranges that are within a single bank.
|
|
# Gas Station Editor: BUGFIX: Pasting palette before copying does nothing.
|
|
# Gas Station Editor: BUGFIX: Saves correctly if palette before and after
|
|
flash are read from the same place.
|
|
# BUGFIX: Title of main window is correctly changed after a "save as"
|
|
# Added Window Position Editor.
|
|
# SPT Editor v0.5: Added all sprites flip and swap x/y buttons.
|
|
# Map Editor: BUGFIX: Map Editor writes doors correctly
|
|
# Map Editor: Map changes not saved directly
|
|
# Teleport Table Editor: Previews/seeks the destination
|
|
# Teleport Editor: Previews/seeks the destination
|
|
# Door Editor: accessible from main menu
|
|
# Added Music/Flags Correlations Editor
|
|
# Text Editor: added option for CCs to be in upper or lower case
|
|
# Text Editor: new codelist.txt (thanks GuyInSummers)
|
|
|
|
v0.5.1.2:
|
|
# Map Editor: BUGFIX: Map Editor handles event flags in door destinations correctly
|
|
# Map Editor: draggable door entries
|
|
|
|
v0.5.1.1:
|
|
# BUGFIX: Upon loading a 4 MB ROM the ask to expand window would appear. It would
|
|
not expand past 4 MB.
|
|
# Text Editor: BUGFIX: Expanded meg editing works with 6MB ROMs.
|
|
|
|
v0.5.1:
|
|
# Native comp() and decomp() support.
|
|
# 48 megabit/6 megabyte/ExHiRom support. User is given choice as needed.
|
|
Auto-expand is still to 4 MB if enabled.
|
|
# Hex Editor: BUGFIX: goto doesn't allow entry of non-hex digits
|
|
# Due to display problems, the CDE/Motif look and feel is no longer offered.
|
|
# Compression format for auto-update download may be selected (zip, 7z, bz2, rar)
|
|
# Enemy Editor: Added impossible to run flag and mirror success rate % (Unknown J)
|
|
# Battle Sprite Editor: BUGFIX: shows error message on attempted import of
|
|
an image with invalid colors (instead of dying).
|
|
# Disallows editing of default ROM. Disallows load in direct IO mode, and
|
|
disallows save in non-direct IO mode.
|
|
# SPT Editor: BUGFIXes: Paste without copy does nothing instead of dying,
|
|
and hex text fields only allow hex digits to be entered.
|
|
# Tile Editor: If tiles are compressed wrong, selecting "fail" will attempt to
|
|
display whatever could be decompressed.
|
|
# Reset Button: No longer truncates nulls before compressing.
|
|
# Sprite and SPT Editors: When showing sprites with a palette of 4
|
|
(which means use current map palette), a list of tilesets and
|
|
palettes is offered to show how the sprite will look in different
|
|
maps (thanks Mr. Accident)
|
|
# Map Editor: Added sprite and door placement (written by MrTenda)
|
|
# Added Credits Photo editor (written by MrTenda)
|
|
|
|
v0.5.0.2:
|
|
# IPSFile: BUGFIX: IPS creation no longer uses recursion, should fix obscure
|
|
bug Red80 was getting.
|
|
# IPSFile: better error handling; won't attempt to create IPS if modified
|
|
file is larger than original file
|
|
# Error console: waits for 4 seconds no output before asking to send error.
|
|
# Error console: "error reporting error" messages can be copy and pasted from.
|
|
# Made compressed graphics editors not output errors for decompression errors,
|
|
just dialogs and to the regular console.
|
|
# IPS Database: BUGFIX: Click apply with nothing selected
|
|
# AbstractRom: File not found errors no longer printed to error console,
|
|
dialog still appears.
|
|
# AbstractRom: Only Earthbound ROMs of exactly 0x300200 may be expanded.
|
|
# Sprite Editor: BUGFIX: Background color no longer changes on saving, and
|
|
background color can be set by right-clicking on it in the palette.
|
|
(thanks to NLA)
|
|
# Sprite Editor: Error message shown if imported sprite image is too big.
|
|
# Tile Editor: Added abort/retry/fail upon decompression errors like the
|
|
other graphics editors.
|
|
# Tile Editor: Error message on palette reading failure.
|
|
# Misc. Text Editor: BUGFIX: Strings can now be set to blank/empty.
|
|
# Text Editor: BUGFIX: Can save strings that deparse to longer than 8 KB
|
|
and can load strings that are longer than 8 KB and/or parse to longer
|
|
than 80 KB. Should also improve text editor memory usage.
|
|
# Reset Button: BUGFIX: Entry of ranges with an end before the start is
|
|
no longer permitted. If attempted, the start and end will be switched.
|
|
# Hex Editor: BUGFIX: You can't edit address and text columns, could
|
|
result in trying to edit outside of ROM.
|
|
# Battle Sprite Editor: BUGFIX: Typing in no digits (and zero or more other
|
|
symbols) into the palette selector and hitting enter caused an error.
|
|
# Store Editor: Added null entry to start.
|
|
# Attempts to save, save as, or close ROM will no longer cause errors when
|
|
no ROM has been loaded.
|
|
# Text Editor: Warns user about losing changes if they switch text blocks
|
|
with a "Save"/"Don't Save"/"Cancel" dialog.
|
|
# XMLPreferences: Added error dialogs.
|
|
# Enemy Editor: BUGFIX: Doesn't die on out of range out of battle sprite value.
|
|
# Phone List Editor: BUGFIX: Shows error message on invalid input instead of dying.
|
|
|
|
v0.5.0.1
|
|
# BUGFIX: IMPORTANT: AFFECTS MOST EDITORS. Number text fields work right.
|
|
(Would load incorrect values in v0.5)
|
|
# Text Editor: Improved error handling.
|
|
# Dialog window now informs user if a ROM file is not found.
|
|
|
|
v0.5:
|
|
# eb.TextEditor v0.6: Added support for multiple CC parsers. Used for
|
|
coffee/tea/flyover and ending credits to be parsed according to
|
|
teacodelist.txt and creditcodelist.txt. Also added option for a
|
|
CC parser to not use compression, which is used for those two.
|
|
# eb.MiscTextEditor v0.5: Added Lumine hall text, max window width (250px)
|
|
# HexEditor: fixed bug where the goto switched regular and snes pointers
|
|
# Most recently loaded ROM is automatically loaded when JHack is opened.
|
|
(suggested by JamesPicard_007) This can be disabled in the options menu.
|
|
(suggested by GuyInSummers)
|
|
# SpriteEditor: Hitting cancel on import/export no longer results in
|
|
an error.
|
|
# Added log files. Two log files are created for each session with filenames
|
|
in the format ~/.jhack/logs/yyyyMMddHHmmss.out.log (and .err.log).
|
|
# Automated error reporting (doesn't work with -c/--console argument)
|
|
# Rom class separated into AbstractRom and RomMem. Some of RomFileIO moved
|
|
to AbstractRom as non-optimised implementations.
|
|
# Added some of JeffMan's graphics work to IPS Database
|
|
# New version notification only shown once. (suggested by JamesPicard_007)
|
|
# BUGFIX: A few comp() bugs fixed (thanks to Faolan for the bug report
|
|
and Goplat for helping fix them). Attempt made to ensure that any other
|
|
comp() bugs will not be fatal, unsure if it works.
|
|
# BUGFIX: Selecting "Close ROM" now hides module windows.
|
|
# Enemy Editor: Problems related to too high arguments are fixed and show a
|
|
warning message to inform the user what happened. (thanks EBPlayer1028)
|
|
# Minimised work done on ROM load (moved to module load) in order to do less
|
|
unneeded tasks and speed up ROM loading.
|
|
# Added Map Editor (written by MrTenda)
|
|
# Created JLinkComboBox to make creation of links easier. Made lots of new
|
|
links.
|
|
# Created NumericMaxLengthDocument for numbers-only text boxes (currently
|
|
decimal numbers only). Changed many JTextFields to use this.
|
|
|
|
v0.4.7.1:
|
|
# IPSDatabase extensions:
|
|
# Gas station editor
|
|
# Town map editor
|
|
# SPT start changed to entry 0x00 instead of 0x01.
|
|
# Fixed Hex Editor bugs where the last byte of the file would not appear
|
|
and goto would not always work
|
|
# Text Editor: Added undo/redo to text area
|
|
# Text Editor: [0A XX XX XX XX] correctly reconized as end of text block
|
|
# Font Editor: offers to apply battle font width hack,
|
|
and correctly reacts to it being applied
|
|
# DrawingToolset: [ctrl]+[1-8] changes selected drawing tool
|
|
|
|
v0.4.7:
|
|
# Text Editor: raw text range start moved from 0x51D12 to 0x50200.
|
|
Index of text entries will no longer match that of other text editors.
|
|
# IPSFile: .ips code has been made faster in all areas except for checking
|
|
if the .ips has been applied.
|
|
# IPS Database v0.5: Added API for support for non-ips files.
|
|
Used by Font Editor, etc. Modified database to take advantage of this.
|
|
# Font Editor v0.4: Added support for IPS Database entries
|
|
# Reset Button: Major speed increase on reset area.
|
|
Mainly affects Direct File IO mode.
|
|
# Battle Sprite Editor: bugfix: sprite renaming now works correctly
|
|
(thanks FaulkFan420)
|
|
# (IntArr|Image)DrawingArea: bugfix: attempts to drag selections outside
|
|
of allowed area now are ignored. (thanks FaulkFan420)
|
|
# (IntArr|Image)DrawingArea: width and height increased by one pixel so
|
|
the bottom/right edge gridline is drawn where is should be.
|
|
Makes selections on those edges visible.
|
|
# Added dialog when an unexpanded Earthbound ROM is loaded asking if the user
|
|
wants to expand the ROM with a remember checkbox.
|
|
# Added IPS Database entry support in Window Border and Logo Screen Editors |