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@ -184,16 +184,6 @@ type SemanticPosition = {
hands?: Map<Hand, HandConnection>, hands?: Map<Hand, HandConnection>,
balance?: BalanceWeight, balance?: BalanceWeight,
}; };
type LowLevelPosition = {
kind: PositionKind.Circle,
} | {
kind: PositionKind.ShortLines,
};
interface SemanticPositionAtBeat {
position: SemanticPosition,
beat: number,
}
enum SemanticAnimationKind { enum SemanticAnimationKind {
StandStill = "StandStill", StandStill = "StandStill",
@ -587,16 +577,17 @@ function moveAsLowLevelMoves(move: Move, startingPos: Map<DancerIdentity, Semant
res.set(id, combine([ res.set(id, combine([
{ {
beats: 1, beats: 1,
endPosition: { ...startPosition, dancerDistance: DancerDistance.Compact }, endPosition: { ...startPosition, dancerDistance: swingRole },
movementPattern: { kind: SemanticAnimationKind.Linear, }, movementPattern: { kind: SemanticAnimationKind.Linear, },
}, },
{ {
beats: move.beats - 2, beats: move.beats - 2,
endPosition: { ...endPosition, dancerDistance: DancerDistance.Compact }, endPosition: { ...endPosition, dancerDistance: swingRole },
movementPattern: { movementPattern: {
kind: SemanticAnimationKind.RotateAround, kind: SemanticAnimationKind.Swing,
minAmount: 360, minAmount: 360,
around: startPos.which.leftRightSide(), around: startPos.which.leftRightSide(),
endFacing: startPos.which.leftRightSide() === CircleSide.Left ? Facing.Right : Facing.Left,
}, },
}, },
{ {