{% extends "in_game.html" %} {% block game_content %}

Pick Phase

{% if vote_rejected %}

The previous vote has been rejected ({{ previous_vote.accepts }}-{{previous_vote.rejects }}). A new leader has been chosen.

{% endif %} This will be vote #{{ vote_num }} of 5 for this mission.

Your leader, {{ leader.name }}, is choosing {{ team_size }} players for mission {{ round_num }}:

{% if player in chosen %} You have been chosen! {% endif %}

{% endblock %} {% block game_handle_new_status %} if(oldStatus.game_phase == newStatus.game_phase && oldStatus.round_num == newStatus.round_num && oldStatus.vote_num == newStatus.vote_num) { if(JSON.stringify(oldStatus.chosen) != JSON.stringify(newStatus.chosen)) { chosen_list = document.getElementById('chosen-for-mission'); $(chosen_list).empty(); newStatus.chosen.forEach(function(name) { var el = document.createElement('li'); el.innerText = name; chosen_list.appendChild(el); }); statusObj.chosen = newStatus.chosen; } if(statusObj.you_chosen != newStatus.you_chosen) { $('#you-chosen').text(newStatus.you_chosen ? "You have been chosen!" : ""); statusObj.you_chosen = newStatus.you_chosen; } return true; } else { return false; } {% endblock %}