forked from perelman/contra-renderer
Daniel Perelman
9fbf7d18ac
Currently just copied over the existing code and applied the quick fixes to get it to compile. Each move should be refactored to be handle its parameters earlier where applicable. But variants support should probably be added first so both refactors can happen together.
56 lines
2.6 KiB
TypeScript
56 lines
2.6 KiB
TypeScript
import { SemanticPosition, PositionKind, handToDancerToSideInCircleFacingAcross, LongLines } from "../interpreterCommon.js";
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import { Move } from "../libfigureMapper.js";
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import { SemanticAnimationKind } from "../lowLevelMove.js";
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import { ISingleVariantMoveInterpreter, LowLevelMovesForAllDancers, MoveInterpreter, PartialLowLevelMove, SemanticPositionsForAllDancers, SingleVariantMoveInterpreter, moveInterpreters } from "./_moveInterpreter.js";
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const moveName: Move["move"] = "slice";
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class SliceSingleVariant extends SingleVariantMoveInterpreter<Slice, typeof moveName> {
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moveAsLowLevelMoves(): LowLevelMovesForAllDancers {
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if (this.move.parameters["slice increment"] === "dancer") {
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// TODO Maybe this only actually gets used to move an entire couple by going diagonal back?
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throw new Error("Slicing by a single dancer is unsupported.");
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}
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const sliceLeft = this.move.parameters.slide;
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const sliceReturns = this.move.parameters["slice return"] !== "none";
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const sliceForwardBeats = sliceReturns ? this.move.beats / 2 : this.move.beats;
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const sliceBackwardBeats = this.move.beats - sliceForwardBeats;
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return this.handleCircleMove(({ startPos }) => {
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const startingPos: SemanticPosition & { setOffset: number } = {
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kind: PositionKind.Circle,
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which: startPos.which,
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facing: startPos.which.facingAcross(),
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hands: handToDancerToSideInCircleFacingAcross(startPos.which),
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setOffset: startPos.setOffset ?? 0,
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lineOffset: startPos.lineOffset,
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};
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const sliceAmount = startingPos.which.isLeft() === sliceLeft ? +0.5 : -0.5;
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const forwardOffset = startingPos.setOffset + sliceAmount;
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const endOffset = this.move.parameters["slice return"] === "diagonal" ? forwardOffset + sliceAmount : forwardOffset;
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const sliceForward: PartialLowLevelMove = {
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beats: sliceForwardBeats,
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endPosition: { ...startingPos, setOffset: forwardOffset, longLines: LongLines.Forward },
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movementPattern: { kind: SemanticAnimationKind.Linear },
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};
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const maybeSliceBackward: PartialLowLevelMove[] = sliceReturns ? [{
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beats: sliceBackwardBeats,
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endPosition: { ...startingPos, setOffset: endOffset },
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movementPattern: { kind: SemanticAnimationKind.Linear },
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}] : [];
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return this.combine([sliceForward, ...maybeSliceBackward], startingPos);
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});
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}
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}
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class Slice extends MoveInterpreter<typeof moveName> {
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buildSingleVariantMoveInterpreter(startingPos: SemanticPositionsForAllDancers): ISingleVariantMoveInterpreter {
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return new SliceSingleVariant(this, startingPos);
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}
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}
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moveInterpreters.set(moveName, Slice); |